Overview
Provide specialized visual systems, UX, and experimental prototyping support to translate complex initiatives into reusable design assets, testable concepts, and decision-making tools.
Key Responsibilities
- Translate complex concepts, research insights, and innovation strategies into clear, engaging narratives (presentations, reports, infographics, toolkits)
- Develop reusable storytelling templates and visual systems for OOI initiatives
- Design future scenarios, speculative concepts, and journey maps to explore emerging opportunities
- Design and iterate on prototypes for digital products, services, and tools (wireframes, mock-ups, clickable demos)
- Support teams in testing and refining concepts through visual outputs
- Develop visual assets for exhibitions, events, workshops, and innovation spaces (physical and digital)
- Design cross-format experiences (screen, print, interactive environments)
- Translate research findings and complex datasets into accessible visual formats
- Design modular visual systems to support insight communication and decision-making
- Collaborate closely with the OOI design team and cross-functional teams
- Participate in design processes (e.g., SPRINTs, co-creation workshops, prototyping cycles)
- Translate abstract or technical content into clear visual outputs for diverse audiences
- Ensure consistency with UNICEF branding while adapting design approaches for innovation contexts
- Manage multiple assignments simultaneously, delivering high-quality outputs within agreed timelines
- Proactively identify opportunities where design can strengthen clarity, engagement, or decision-making.
Required Experience
- Minimum 12+ years of relevant experience
- Experience supporting innovation teams from problem framing to prototyping.
- Experience with Vibe coding (lovable or claude design)
- Deep understanding of interaction design
- UN experience is an asset
Qualifications
Master’s Degree in Visual Design, UX Design, Interaction Design, Graphic design